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Plasticine Clay
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Captions are on. Keys: Space plays and pauses, M mutes, C toggles captions, F goes fullscreen, arrows seek and set volume.
Notes
- Idea
- Modeling clay for a preschool stop-motion channel: the controls are hand-pressed discs of teal clay along the bottom of the picture, the seek is rolled like a clay snake, coral for what you have watched, and a clay ball marks your place. Press any disc and it squishes flat, then springs back like soft clay.
- Accessibility
- A plain dark scrim under the row keeps the cream time above 4.5:1 even over a pure white frame, the rope's three tones step from coral to cream to sand so played, loaded and unwatched read by lightness, captions on adds a cream bar under the disc while captions off dims the clay, and focus is a cream ring outside a dark gap; with reduced motion nothing changes shape and a press on the bar only darkens the clay.
- Craft
- The squish is squash and stretch on a spring: a press flattens each bar disc from its base, 16% wider and 20% shorter in 70ms, and on release it overshoots into a little stretch and settles over 560ms, set with a linear() easing; the clay ball playhead squashes the same way while you drag it. The clay is the generated art itself: each rope keeps its rolled ends while its length stretches to any width, and the coral rope is clipped at the fill.